Recent Posts

Academia is Surveillance

To come right out with it: Transparency is scary. Note, this is quite a weird statement for me to make. I have publicly advocated for more transparent research, I have published about it.

2 Years ReproducibiliTea Aalto

Today, 2 years ago we started the ReproducibiliTea chapter Aalto (then AERIS). In this post I want to briefly reminisce over that time, about what I learned, and what tips I would give to others who have or might want to start a journal club.

My Two Cents on the "Are Games Art"-Debate

Recently we presented our paper on the art experience of games at CHI Play ’21. Both in the paper and the video, we point out that the goal of the work was not really to make an argument that games are art, but that they are experienced as art.

NHST at CHI Play - A few months later

So in April we submitted a paper about the state of NHST and QRPs at CHI PLAY. At the end of July we published the accepted Preprint, and now it will is officially published. I want to use this post to talk about the behind the scenes of the paper a bit, discuss two papers that came out in the meantime and pick up some discussions I had at CHI PLAY.

Video Games Expertise

In this post, I briefly introduce the empirical aesthetic concept of Expertise, discuss how it effects the art experience, explore equivalents when studying games, and muse about what expertise might mean for the experience of games.

Jan B. Vornhagen

Jan B. Vornhagen

PhD Fellow Digital Design

IT University Copenhagen

Biography

I studied psychology at the University of Vienna. There I focused on cognitive psychology and empirical aestehtics at the EVALab. Ever since, I have been fascinated by how people come to enjoy art. I am currently part of the SCI CS Group Mekler (AERIS Lab) and study the interaction of emotions and videogames as a PhD candidate. I specialise in how and why games may elicit emotion and how people come to like videogames. In general, I am interested the experience of art, methodolgy and game design.

I and am a strong proponent of Open Science. Since 2020 I organize the ReproducibiliTea chapter Aalto. Since 2021 I am a member of the Global ReproducibiliTea Steering Committee.

Interests

  • Empirical Aesthetics
  • HCI/PCI/GUR
  • Meta Science
  • Game Design

Education

  • PhD in Computer Science, ongoing

    IT University Copenhagen

  • PhD in Computer Science, 2022

    Aalto University

  • MSc in Psychology, 2019

    University of Vienna

  • BSc in Psychology, 2017

    University of Vienna

Experience

 
 
 
 
 

PhD fellow

IT University Copenhagen

Jan 2023 – Present Copenhagen, Denmark

Areas of Research include:

  • The emotional experience of videogames
  • Meta Science of HCI
 
 
 
 
 

Doctoral Candidate

Aalto University

Oct 2019 – Dec 2022 Helsinki, Finland

Areas of Research include:

  • The aesthetic experience of videogames
  • Meta Science of HCI
 
 
 
 
 

Student Assistant

University of Vienna

Oct 2017 – Jul 2019 Vienna, Austria
Assisting Teaching and Research in the EVALab.

Recent Publications

"My Soul Got a Little Bit Cleaner": Art Experience in Videogames

Videogames receive increasing acclaim as a medium capable of artistic expression, emotional resonance, and even transformative …

NHST at CHI PLAY

Statistical Significance Testing – or Null Hypothesis Significance Testing (NHST) – is common to quantitative CHI PLAY …

Contact