Recently we presented our paper on the art experience of games at CHI Play ’21. Both in the paper and the video, we point out that the goal of the work was not really to make an argument that games are art, but that they are experienced as art.
In this post, I briefly introduce the empirical aesthetic concept of Expertise, discuss how it effects the art experience, explore equivalents when studying games, and muse about what expertise might mean for the experience of games.
...and why it matters: A short overview of the Player Experience and Empirical Aesthetic perspective on videogames
A brief discussion of how videogames could be studied in empirical aesthetics.